![]() Starting with VCR footage, to film negatives, to tracing out with black markers and white correction fluid to generate a high contrast reference suitable for the (then) state-of-the-art digitizer. Bonus: correct pronunciation of Karateka directly from the creator’s mouth.)Įnjoy the journey back in time as broke down the convoluted process behind Prince of Persia‘s rotoscope animation. Ars Technica invited its original creator to sit in front of a camera and talk through many technical and game design challenges he had to solve. ![]() ![]() This groundbreaking technical achievement earned the game’s place in nostalgia and history. For many 8-bit computing veterans, the original Prince of Persia game was our first exposure to fluid life-like animation on screen.
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